Blog

Production Update and Events

Sep

01

2016

Production Update and Events

Production Update Our production continues at a steady pace. We have successfully completed our PVT1 and PVT2 pilot runs (PVT stands for “Production Verification Test”), and the first full containers of Omnis are scheduled to ship this month (note: these first containers will come to the U.S.). Our first Kickstarter backers in the U.S. have […]

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Production Schedule and Taobao Shanghai

Aug

01

2016

Production Schedule and Taobao Shanghai

Production Update The first 10 units of our pilot run have arrived in Austin and are looking good! A total of 27 more units will arrive in Austin this month for inspection. Those units constitute our “PVT 1/2/3” units (PVT stands for Production Verification Test, which is a standard process to ensure our assembly line […]

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World War Toons playable with the Omni

Jul

21

2016

World War Toons playable with the Omni

Hello Community! Production Update Our pilot production run is in full swing and Omnis roll off our production line each day:   The pilot run units will be shipped first to our headquarters in Austin for inspection, and then forwarded to our earliest Kickstarter backers and a few partners. From this point forward, we will […]

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Joint Venture with Hero Entertainment

Jul

07

2016

Joint Venture with Hero Entertainment

Hello Community! Today we announced a landmark deal that solidifies our position as a pioneer and leading player in the VR space: we are forming a joint venture with Hero Entertainment, a billion-dollar, publicly listed Chinese game publisher and developer of Crisis Action, the most popular mobile first-person shooter game in China with more than […]

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Pilot Run and Strategic Investment

Jul

01

2016

Pilot Run and Strategic Investment

Hello Community! Production Update Good news: now that we have successfully completed our Pathfinder program and implemented various quality improvements, we have started our pilot run of our dedicated, high volume Omni assembly line. See a few pictures below of near-finished Omni sub-assemblies being tested on the factory floor:       The 35 pilot […]

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Production Update, Minecraft, User Videos

Jun

01

2016

Production Update, Minecraft, User Videos

Hello Community! Production Update We have completed nearly all of the quality improvements identified by our Pathfinder program and will kick off a pilot production run of our high volume assembly line this month. Our electrical engineering team is already in China to oversee the first production run this week of the three printed circuit […]

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Production Update and Omni SDK

May

02

2016

Production Update and Omni SDK

Production Update No major update yet on manufacturing this week. Our supply chain is set up (including a manufacturing partner for our Boom and Rack) and most items on our quality improvement list have been completed. Most notable improvements since our last update include the following: Improved the fit of the clasps that connect the […]

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Production Update and Jim Cramer on the Omni

Apr

01

2016

Production Update and Jim Cramer on the Omni

Production Update Our Pathfinder Program will wrap up this coming month. As we collect feedback from our Pathfinders, we are working through a list of adjustments needed to improve quality and prepare the Omni for volume manufacturing. These updates do not require a major redesign and will be completed this month. In parallel, we are […]

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Live Round, Series A Video, and GDC Recap

Mar

24

2016

Live Round, Series A Video, and GDC Recap

Series A Live Round and Video We are excited to announce that our investment round is now open to the public, and we are off to a great start. 5 institutional investors, including 2020 Ventures, Scout Ventures, and Tekton Ventures, and more than 400 private investors already completed their investment. Here’s a quote from Brad […]

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